Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.
Draginol's Articles for January, 2017
January 13, 2017 by Draginol
We are currently working on additional units for Ashes of the Singularity: Escalation.  The T4s and more T3s are not units you will run into in the competitive multiplayer games but on the bigger maps, late game, we run into a lot of cases where the existing units just aren't powerful enough to distinguish between one civilization and another.

Below is a list of some of the units we are considering.  Feel free to suggest your names:

NameLevelDescriptionJinxT1Fires a shot ...
January 13, 2017 by Draginol
We are currently working on additional units for Ashes of the Singularity: Escalation.  The T4s and more T3s are not units you will run into in the competitive multiplayer games but on the bigger maps, late game, we run into a lot of cases where the existing units just aren't powerful enough to distinguish between one civilization and another.

Below is a list of some of the units we are considering.  Feel free to suggest your names:

NameLevelDescriptionJinxT1Fires a shot ...
January 13, 2017 by Draginol
I'm enjoying my time back on Galactic Civilizations.   The team is working on lots of neat things for the upcoming version 2.0 update which is due this month.

Here are a few highlights:

Administrators



There's a new resource called administrators.  Your capital world provides N of them where N is based on the size of the map.  Building a starbase consumes one.  You can get more by researching government related techs but that means you're not research...
January 10, 2017 by Draginol
**RELEASED 1/26/17**
 

Balance

Eliminator Turret damage increased from 1000 to 2000Starburst Turret damage increased from 80 to 200Artemis logistics cost increased from 6 to 8Thantos sight radius increased from 500m to 800mAthena HP reduced from 2000 to 1200Engineer build time increased from 25 to 26Strategic Bomber cost increased from 120 metal to 480 metalStrategic Bomber cost increased from 800 rads to 1200 radsDrone Hive shield recharge reduced from 2 per sec to 1 per secMauler m...
January 23, 2017 by Draginol
Greetings!  Welcome to the first season of Galactic Civilizations III AARs.   Long ago, I used to write stories regarding Galactic Civilizations II.  With the release of Galactic Civilizations III 2.0, I am proud to bring you a new generation of stories based on Stardock's epic 4X strategy game.

This is just one story...your story will be completely different.

We have detected something...

Just beyond Jupiter's orbit, something was noticed.  Something ma...
January 12, 2017 by Draginol
So I did a lot of changes on Ashes balance over the holiday and the team was asking for those changes to be checked in.

I said, "Sorry! I forgot to check them in, they're at home..."



Then suddenly, I realized, I had taken my work machine home to do those changes and brought my work machine back to the office after break.

So I do have them here which means my balance and AI tweaks can go in the upcoming update after all!
January 12, 2017 by Draginol
So I did a lot of changes on Ashes balance over the holiday and the team was asking for those changes to be checked in.

I said, "Sorry! I forgot to check them in, they're at home..."



Then suddenly, I realized, I had taken my work machine home to do those changes and brought my work machine back to the office after break.

So I do have them here which means my balance and AI tweaks can go in the upcoming update after all!