Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.
Published on January 29, 2008 By Draginol In Gaming

After more than a couple of years of work, Sins of a Solar Empire has gone gold. What an incredible journey it's been.  For the past year, Stardock, the developers of Galactic Civilizations and Ironclad, a new company made up of developers who worked on Homeworld: Cataclysm have been working together to try to create a 4X RTS. 

Stardock and Ironclad pushed the release date back a few times to ensure that there was plenty of time to incorporate the features they wanted in as well as time to implement feedback from the public beta.  The final result, the team feels, speaks for itself.

Below are some pictures from the last data of testing...

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The boxes and hot key card

 

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Inside of the box with Ironclad's fantastic artwork

 

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Stardock's "wall of synergy" covered with concept art for next major 4X game...

 

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Start-up gadget

 

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Bombing a planet

 

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Zoomed in...

 

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Now zooming out a bit...

 

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Bit more...

 

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Still more...

 

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Zoomed out further

 

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And further...

 

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And further...

 

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Still further...

 

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And finally with multiple stars...feeling epic?

 

Sins of a Solar Empire will be available at retail next week.  Pre-orders will be activated Monday, February 4 in the evening EST. Regardless of where you purchase the game, you will be able to re-download the entire game via Stardock Central.

But Stardock Central is not long for this world. A new creation is coming...

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Visit: www.sinsofasolarempire.com


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