Details on Windows 8 on ARM are revealed.
You can read Paul Thurrott’s pretty thorough look at here.
So let me make sure I am understanding this:
If I want to make a Windows 8 desktop app (by far the largest market) I need to develop one way (Win32 for all practical purposes and WinRT..maybe..eventually).
If I want to make a Windows 8 phone app I have to use a completely different method.
And if I want to make a Windows 8 tablet app I have to use a totally different way.
And, by the way, if I want to release my stuff in the latter two methods, I have to use the Windows Store, run by the same company that make XBox Live such a miserable experience to support.
And we would do this…why?
Is Microsoft trying to force me to develop for iOS? It sure seems that way. They’re taking a shrinking market and splintering it three ways (4 if you count WinRT on the PC).