Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.

As some people know, the initial release for Fallen Enchantress will not have multiplayer enabled. It was decided early on that 100% of the design and development focus for Fallen Enchantress would be on delivering a world class single player experience.

But after release, lots of things become possible.  Advocates of multiplayer tend to be vocal. To gauge genuine interest, how many Fallen Enchantress players would be willing to pay a dollar to support the development time for a multiplayer mode (Internet cooperative / competitive).

To vote, go to:

http://www.elementalgame.com/journals

Please only vote if you are actually in the beta (the admin poll will display what % of users are actually registered users).

Result: 60% would not pay $1 for MP DLC. 40% would.


Comments (Page 1)
on May 11, 2012

Just Internet, no Hot Seat or LAN?

If the latter, definetly would pay $1. Hell, i could pay more for the latter options. Indeed, i might even buy another copy if LAN were possible.

on May 11, 2012

No, I have no friends who play this game or plan to start. As much as I would like to play it multi-player, I have too many other games which do have it and I never get to use it to really care at this point. 

on May 11, 2012

I'm voting a "most likely no". I don't play 4x games to do multiplayer, and only one of my friends actually owns the game right now.

on May 11, 2012

I'm not in the beta, so I'll answer here. Although I do not "multiplay" strategy games, I vote: yes. Why? (1) Difference between $39.95 and $40.95 is too small to bother. (2) Multiplayer could prolong longevity of FE (multiplayer integrates community, which produces not only multiplayer mods).

edit: I misunderstood the question. I thought the game would be 1 dollar more expensive. I'm not interested in multiplayer as DLC.

on May 11, 2012

Not that I'm not willing to pay $1 to support the devs and keep my game up to date, but since I believe the intent of the question is to ask if I was genuinely interested in multiplayer, I voted no... because I just don't foresee myself ever playing it like that.

 

Now, if that question was more modding option/support... I'd be willing to pay $10... or more. That's what attracted me to EWOM in the first place.

on May 11, 2012

I would not. This game's strengths would not shine in multi-player, and you are wrong in thinking that it is easy to just add something like multi-player to a finished product.  One has to plan ahead of time, and that would adversely affect the quality of the single-player.

But I would pay a dollar to make sure no effort is spent on multi-player.

on May 11, 2012

I would pay $1 for me and my daughter to play via hotseat. If I had a 2nd computer I would buy another copy of FE and play via LAN/multiplayer.

on May 11, 2012

Nope... i dont like to play multiplayer games...

on May 11, 2012

I definitely would.

 

on May 11, 2012


I'd pay 20$, to make the game with a full fledged 60$ title for multiplayer.

on May 11, 2012

At least from what I've seen on the forums, it seems like the majority of people that play tbs games here like to play solo.  I'd pay a buck for mp easily, but it would, ofc, have to be good mp.  Matter of fact, I'd pay an extra $10 for it.  But if its offered as dlc, it would have to be good as, ofc, I'd have to get my friends in on it.

Personally, I say continue with the original mindset of no mp.  If you think about mp and all it would entail (even if you have something of a framework in place), its going to tie up resources for a feature that the minority would appreciate (and bitch if it wasn't up to spec).  Put any resource you have available into making the core game the best it can be.  Cancel that whole MP thought and refocus.  SKIP IT.

Then, if FE comes out as an excellent game, start thinking expansion pack + mp... or perhaps that's the angle you were already taking, eh.

on May 11, 2012

I suggest crowdfunding the multiplayer mode... let people pay a dollar and have a goal of $10,000 or whatever it would take to make it happen. Maybe you could get 1000 people to pay $10, that certainly seems feasible if your audience is around 100k

on May 11, 2012


 I don't really care about multiplayer over the internet but I would love to be able to have more than just one faction as human controlled in the startup so that I could play two or more factions in the same game. It would also allow hotseat games.

on May 11, 2012

Yes. I would also pay an additional 40 dollars if it meant I could mod MP games. 

on May 11, 2012

No. Without a doubt. I'm tired of every single game I buy having a half-baked multiplayer mode that took up way too much effort (manpower, money, etc) to develop.

I'd happily contribute more money to the Elemental franchise than I have (as an early purchaser), but I'd rather spend extra dollars on any number of things that are not MP.

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