Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.
and artists, and producers, and so forth..
Published on February 15, 2006 By Draginol In GalCiv Journals

 One of my favorite webzines is Gamasutra and its parent magazine Game Developer  I love reading the post mortems that give a blow by blow detail on how the games came together.  One of the common themes is dealing with running out of money and such.

Stardock's problem is lack of people. Despite being located in Plymouth Michigan (pictured above on New Years morning..) we have a hard time finding talented game developers and artists.  What limits us the most is simply getting enough people who are qualified to do the job.

For example, we need software developers who know C++, Visual Studio.NET, and have an interest in making games.  It's harder to find people than one might think.  We hire people from across the spectrum of experience -- you graduating from college with a computer science degree? No problem.  You have 10 years experience programming? Great. 

We give a lot of latitude to our developers. For example, the entire battle screen stuff that you've seen screenshots for was written by an individual developer who was literally weeks out of college.  We gave him vague specs and he just want crazy and made this incredibly cool thing.

There are 3 projects coming up that we are trying to get more software developers for (we also occasionally hire more 3D artists but right now the balance is we need more developers):

  1. Galactic Civilizations expansion packs and future sequels
  2. The Political Machine 2008
  3. Society

Group #2 won't start on that until the end of 2007 and in the meantime will likely be on projects 1 or 3.  If we get enough people, we also want to do a fantasy strategy game (we've long been in talks to do a sequel to a certain well known fantasy turn based game but there's been little movement on there due to some of the legal requirements involved to do it).   I'd also like to take the GalCiv II engine and eventually make an RTS multiplayer game out of it (Galactic Federations was the concept that's been floating around since the early 90s but we just haven't had a sufficient engine to make it happen until now).

But all that depends on getting enough people.  To finish GalCiv II, we had to pull people from Society.  So we definitely need more developers.

So if you or someone you know is interested in developing PC games and is willing to move to Michigan (an absolute requirement) let me know.  bwardell@stardock.com.


Comments (Page 1)
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on Feb 15, 2006
Man, I wish I knew C++ and stuff. I tried to a looong time ago and was way overwhelmed. You guys have inspired me to try my hand at it again, though. I was pretty young at the time. I do hope you find some good developers, though. The Stardockians are a tremendously awesome folk -- that there aren't more of you is rather a travesty.

PS: Boy, do I wish Michigan looked like that. Then Illinois might look similarly to it.
on Feb 15, 2006
"If we get enough people, we also want to do a fantasy strategy game (we've long been in talks to do a sequel to a certain well known fantasy turn based game but there's been little movement on there due to some of the legal requirements involved to do it). "

I'm speculating. But someone was bound to do it.

If you guys make a Master of Magic sequel, I think the Turned Based Strategy gaming populace would sacrifice cattle in your name.
on Feb 15, 2006
hey draginol, given the MOM stall, have you ever thought of doing a sequel to Fantasy General? *that* would be wikkid
on Feb 16, 2006
I'm guessing C++ is a long way from what I'm learning (C# .NET); working at Stardock would be totally cool. I would move from Florida. Ah well. Good luck finding more quality developers!

Oh yeah, I agree with MadMagnus! That would be awesome!
on Feb 16, 2006
Michigan, nice state. But ya reaaaaaaally should move to Minnesota and the Twin Cities. (That way we would have an awesome developer like yourself.)
on Feb 16, 2006
OMG lol.. I live in Metro Detroit area also . Wish I'd have known such a great computer company was practically in my back yard. Makes me wish I worked more in computers then just playing them. Keep up the good work guys and I hope the game plays as good as it looks like it will so far.

on Feb 16, 2006
Michigan, nice state. But ya reaaaaaaally should move to Minnesota and the Twin Cities. (That way we would have an awesome developer like yourself.)


Indeed! Now if only wishing made it so.... [sigh]
on Feb 16, 2006
@ Shall : C++ can be thought of as C# 's "foundation". C# is based on it, though they are still rather different.
I'm learning C# .NET right now at college, though I 'd prefer to learn Java. Alas, we have no choice.
Java is also based on C++ but it is platform independent, unlike that damn .NET environment.

@ Brad : Sorry you'll have to wait (at least) 2.5 years + me moving to Michigan from the equally sunny Antwerp to enlist
my l33t C++ skillz.
on Feb 16, 2006
God if only the moving to Michigan WASN'T required, then I could email you
on Feb 16, 2006
ditto to itzkoopa. Michigan is a serious pass. Besides I am more of a hardware/software troubleshooter and not a programmer.
on Feb 16, 2006
I know some C++ and Visual Basic, but still in college right now taking CIS ,and moving to Michigan is not happening right now.  Would love to do that though.
on Feb 16, 2006
Same here, Jab... CIS program up here in Canada, so the climate change wouldnt be too bad. Only in my second term here at Devry though, so I've got a couple years left until I'm on the run.
on Feb 17, 2006
Makes me wish I was in america! Some madman when I was finishing university decided to switch us from Java to C++ at the last moment. It could have been something SPECIAL if I was in the michigan area!
on Feb 17, 2006
When I saw this thread, I was certain it was going to be a link to teh Balmer. Just a reference I suppose. But since no one else has done it yet, I may as well. I much prefer "the remix", but make sure to turn your sound down if youre at work.

Link

I hear the first 1000 Vista Pre-orders get a small vial of genuine Balmer sweat.
on Feb 17, 2006
Back in 2000 I moved from Ottawa Canada (the world's second coldest capital) to the much warmer Stafford Virginia (1 hour south of D.C.).

The thought of working as a game developer got me to pursue a Computer Science degree back in the 80's.

These days I'm working at AOL, on multi-threaded streaming servers written in C or a mixture of C/C++ for Linux and Solaris. Getting a multi-threaded server to run rock solid on a multi-CPU box, serving audio streams to 56000 connected clients is no easy task! That's why I do extensive load testing so I find the problems before the public.

My Firehose will eventually be serving up all AOL Radio traffic Link and AOL hosted SHOUTcast audio/video traffic Link. I don't get to play video games at work like Brad (as he tests his AI changes) but I do get to listen to XM Radio 202 streaming through Firehose!
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