Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.
Note to self: Sunscreen is important
Published on May 7, 2006 By Draginol In GalCiv Journals

When I was a kid I never needed to wear sunscreen.  Now we've got all this SPF stuff and I definitely needed it. 

The first evening I became intimately familiar with Aloe vera. I could be wrong but I think I'm now technically married to aloe vera. But now I'm back and I can mostly move my limbs again without being in too much pain.

This summer is going to be pretty busy.  There's a lot of work going on in our non-games area in preparation for Windows Vista.  On Tuesday I head out on behalf of WinCustomize.com to talk to Microsoft about the status on Vista. So I'm only going to be around one day this week and other posts will be from the road.

I was shocked and very pleased to see that Galactic Civilizations II made it into the top 10 best-selling PC games at retail in April.  I don't think most people realize the significance of that.  GalCiv II is in about a dozen different retail chains in North America.  But a typical AAA game is in many thousands of stores.

To use a movie analogy, no matter how good or well received a movie is, it won't tend to make it into the top 10 unless it's in at least a couple thousand theatres nation wide.  GalCiv II making it into the top 10 is like a movie that's only in select theaters in major cities making it into the top 10.  It's happened before (Blair Witch Project for instance) but it's exceedingly rare.

So we thank you guys for all your support.  The game's retail success is significant in a number of ways:

  1. The game has no copy protection. So if piracy is such a major killer of sales universally, then how did a turn based strategy game with no multiplayer from a small indie game developer crack the top 10 when it has no CD copy protection?  I still contend that piracy does hurt sales of games but one can't count every pirated copy as a "lost sale" nor can one make blankest statements on piracy affecting all genres. If we were a first person shooter, then we probably would have had to be more stringent (though still no CD copy protection).
  2. It shows that digital distribution doesn't have a hugely negative impact on retail. How many people bought the game directly from us who just wouldn't have bought the game otherwise? It's hard to say but I suspect the number is significant.
  3. It provides more evidence that word of mouth is crucial. That means it's a very good idea to make sure people who buy your game aren't just happy for the first day or two but for the subsequent weeks, months.  After all, the game came out in February but it wasn't until April that it showed up in the top 10 in overall PC game sales.

Tomorrow I'll be putting in some new AI stuff that should make v1.11 a bit smarter. The combat changes in 1.2 will probably have a pretty big effect at the top rung of the ladder and probably also help at the lower end as well.

While on the forums I did see some people complain about having to register the game on-line to get access to the free updates beyond 1.0X.  You don't have to have a net connection on the machine you play the game on.  We are working on automating the email response for those who don't have a net connection on the game machine.  For most people, it's seamless.

The big advantage of the registration process is that it creates a full-blown customer account for them. As a result, players can then forever on download the ENTIRE game (not just patches).  Another nice thing about it is that we can send an email to people who got 1.1 and tell them about 1.11 so that if they had that memory issue, they know that relief has arrived. Overall, I think the registration system is a win-win though obviously not all people like it. Suffice to say though, if we didn't have the registration system we wouldn't be putting in all the $$$ to keep putting in new features like we've been. Our system has always been about rewarding customers for buying the game and the registration system is a basic part of that (and has been on our software for 7 years now).

Next week when I get back we have to start nailing down what will be in 1.3 and then figure out what will be in the expansion pack for sure.  The expansion would be out before Christmas. It won't have multiplayer in it however. A future expansion might.  Only 33% of users said they'd purchase an expansion that was predominantly about multiplayer. Some of its advocates have said "You should do an expansion pack that does multiplayer and a bunch of other stuff."  The budget is just not there for that.  If 67% of players are likely to buy an expansion pack that builds on the current game in new and interesting ways and those features cost a lot less to do than multiplayer it makes it tough to do multiplayer.  Still, I do want to add multiplayer at some point. It just won't be this year.

BTW, the Verizon Air Card is very nice.  I was able to get pretty good Internet speeds with it at the airport. I'll be able to give it a good test run next week.


Comments
on May 07, 2006
I'm sorry to hear that you got a sun burn. If it makes you feel better, I have one too. Good job on the great sales!

What is a Verizon Air Card?
on May 07, 2006
awesome, glad to have you back, hope you had fun and got to relax some, good job with the sales, bet that was nice to come home to. especially michigan, im only about 5 hours from where you guys are, and im sure weather in texas was much nicer.
on May 07, 2006
Hope you enjoyed yourself.
on May 08, 2006
So what's the feature list for 1.2?
on May 08, 2006
One question: Are you going to readjust the pre 1.1 scores on the metaverse? If so, when? If not, why not?
on May 08, 2006
next time you sunburn have a paper towel placed on burn pour vinegar on it, you will smell like a salad, but the vinegar strips out the heat from burn fast and safe.

welcome back.
on May 08, 2006
We will be adjusting the 1.0 and 1.0x scores soon.
on May 08, 2006
Lol, Aloe Vera is good for you Nice work on the 1.11 patch.

By the way, hehe, have you started a cooperation with Verizon to promote their stuff? I am going over to their site to check if they are promoting GalCiv !
on May 08, 2006

Nice to see you back on the forums!!!! Glad to see you had a nice vacation!


Expansion due out by Christmas huh, well I guess I have two Expansions to put on Santa's List this year GalCiv2 Expansion (Name??????) and Civ4: "Warlords", looks like it's going to be a very merry/gaming Christmas this year!!

on May 09, 2006
Only 33% of users said they'd purchase an expansion that was predominantly about multiplayer.


I am surprized that you think a third of the users is a small number. I would think that that is a huge market, especially considering how well the game has sold. But then, I understand that you feel that the single player experience should the priority - I just worry that if you wait too long to add the multiplayer experience that the market will be gone. (You will only have the people who play single-player left playing it by then, so no-one ould care about the MP anymore.)
on May 10, 2006
Verizon air card: Which one?

For the guy who wanted to know what one is - it's a PCMCIA card that acts as a modem to windows, and gets you either 500-700 kbps (first-gen DSL) speends in their Broadband Access areas (most urabn areas/airports), or gets 50-70 kpbs (twice dialup) anywhere else verizon has coverage.

Sprint has similar devices, and both companies also have the option to use certain cellphones as modems as well.
on May 10, 2006
Thanks IanTyger. It is nice to know that option is available.
on May 13, 2006
Confession: I originally downloaded a "pirated" version of GalCiv2 via bit torrent.

Epiphany: I liked the game so damn much, and wanted to get the updates that would solve the semi-frequent crashing, that I purchased it through digital download.

Revelation: I love the game, Im glad I paid for it, and the updates are a gift that keeps on giving.

--- Liberesio aka Kilgore Trout of the Tralfamadorians (copywrite Kurt Vonnegut)

PS: If the game had sucked - the initial version I played - I would have thanked my lucky stars that I didnt pay for it up front etcetera and I would have felt cheated if I had. I can't afford to blow 50 bucks on some bullsh*t that it isn't fun to play - Im sorry, I just can't do it, I make like 20,000 a year and I have lots of bills to pay. That's why I don't feel bad downloading games illicitly at least to try them out. Anybody who doesnt like it can buy me some health insurance so I can go see a doctor for the first time in 5 years and then I'll listen to your boo friggin hoos about it.