In 2004, Stardock released The Political Machine. In it, players picked a candidate and ran for President of the United States. Players could compete against either human controlled opponents over a LAN or via the Internet or against computer opponents controlled by Stardock's notorious computer AI.
For 2008, Stardock has gone back and re-envisioned how the game should would. Using an all-new 3D engine, players can now design their own opponents (bobble-heads) and compete not just in the United States but in different scenarios including an Earth scenario, Civil War scenario, and others.
There will be a beta this Spring. The home page is www.politicalmachine.com (which is going to get an overhaul this Spring as well).