Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.

Only a week or so left until we go gold with our new PC strategy game, The Political Machine. It's scheduled to hit stores in North America on June 17th so we're up against the gun! I haven't been to bed in over 2 days! The AI and the pacing has to be just...right. But we're in the home stretch and very pleased with how it's turning out - especially compared to the version we did in 2004.

 

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The last days of Bush...

 

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The Political Machine 2008 includes more than just the US election. It has other scenarios as well. Some are educational (Election of 1860) some are fantastical (Drengi) and one is offensively funny (Europe as seen through the eyes of an American high school student).

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Players of Galactic Civilizations can picture the coolness of the included candidate editor. Both candidates were made with the included, easy to use editor.

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Only an indie could make a game with a map like this.

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The AI in The Political Machine is very good (if I say so myself). But it also comes with multiplayer built in and will be the first PC game to make use of the Common Multiplayer Platform (CMP) that is being launched with Impulse. CMP is the answer to any gamer who has bought a game and struggled to find people to play multiplayer (especially strategy games). 

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You can design your own candidates from scratch, give them positions on issues, and all.  I have taken the liberty to make my lovely wife and my dear aunt for tonight's test game.

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They're all bobble heads which means they're bobbing at you and trying their best to look at you.

 

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He looks..familiar...

 

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Getting endorsements is very important. Depending on which political party you play as, some of these are harder to get than others.  They change depending on the scenario of course (Europe, Drengi, and the election of 1860 have their own sets).

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There's a ton of different ways to view the maps depending on what sorts of information you want to get.

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as you can see, late in the game, you can hire a lot of operatives, consultants, and less than savory chartacters to help you out.

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Plaeyrs can make speeches, take out advertisements, raise money, etc.  When players make a speech, they pick what issue they want to speak on. This is not window dressing as your speech will persaude others of your point of view - in that state anyway.

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If you can make it in New York...

Different states have different issues. The start of the game has pretty realistic issues. But players can manipulate through the course of the game what issues care about through clever advertising, speeches, TV appearances, etc.   In one game, I had "Alien Abductions" as a top issue in some states.   In a game against experts, you won't be able to get away with that kind of thing as much though.

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Hooray! I need to improve the AI more...yay...yay...sigh.    More sleepless nights it seems. The AI didn't get enough endorsements and focused too much on fixers.

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Yes, we include a tutorial too! A little mention of our local school.


Comments (Page 1)
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on May 28, 2008

I'm salivating at the prospect of playing this game. Keep up the good work!

on May 28, 2008

 

The AI in The Political Machine is very good (if I say so myself). But it also comes with multiplayer built in and will be the first PC game to make use of the Common Multiplayer Platform (CMP) that is being launched with Impulse. CMP is the answer to any gamer who has bought a game and struggled to find people to play multiplayer (especially strategy games).

So I guess you guys are going to be using this new CMP for Demigod, and possibly in a future update of Sins of a Solar Empire (probably introducing it in an expansion)?

Sounds good if thats the case!

on May 28, 2008
Very good sir, can't wait to go pick this up.
on May 28, 2008
Every time you post one of these damn teasers, I get more excited.

I can't wait!
on May 28, 2008
Hm. Even as European, the game looks interesting. Especially if the price tag isn't too high.
on May 28, 2008
will the game includes options to use other voting system for like Europe. I am not that familiar with the american electoral system, but i am familiar with the parlimentary system and how it works. If it does include other type of electoral system, how good is the AI using those rules???
on May 28, 2008
Especially if the price tag isn't too high.


$19,99 American. So especially for those of us who live in Europe, it's kind of a steal in Euros.
on May 28, 2008
Yep, about 12 Euros, thanks to digital download.

elias: IIRC only the map and issues etc. changes, the voting system will stay the US one. Bit of a letdown, but again, only 12 Euros...
on May 28, 2008
Is it just me, or does that look more like an Unas than a Drengi...


Looks great, Brad. Take a break and grab a nap.
on May 28, 2008
Yep, about 12 Euros, thanks to digital download.


Less than a trip to a halfway decent restaurant.

Well worth my money.
on May 28, 2008
Or, to bring up another comparison: Not even 100km travel with your car.
on May 28, 2008

So I guess you guys are going to be using this new CMP for Demigod, and possibly in a future update of Sins of a Solar Empire (probably introducing it in an expansion)? Sounds good if thats the case!

Yes.  All our games as well as likely many third party games will likely make use of CMP since it allows people to quickly find games through their entire library.

on May 28, 2008
Can we make our own interview scenarios, and can we make custom interviewers?

For example could I have Lord Kona be interviewed by the evil news robot?
on May 28, 2008
Looks great, Brad. Take a break and grab a nap.


NO! no breaks! work ever harder! btw, great looking game
on May 28, 2008
The last days of Bush...


  Can't wait for that to really happen!  
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