Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.
Published on November 17, 2008 By Draginol In Demigod Journals

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Gas Powered Games is working hard on Beta 2 of Demigod. We don't have a definitive date for it but we're hoping to get it out before Thanksgiving so people can play it over the break (that would be next week).

Now, so far beta testers have only played the engine test. That was basically just to see compatibility and performance.  We've taken that data and the GPG team has increased the game's performance dramatically.

Beta 2 is where we get into the "meat" of the game.  As we've mentioned before, beta 1 wasn't supposed to be fun. We're delighted some people found it fun but it wasn't really meant to be fun.

Beta 2, by contrast, is where the fun starts. How fun it'll be depends on how many of the features get in.  Below are some of the key features beta 2 will introduce:

  1. Objective Flags.  Beta 1 has a couple of these but beta 2 adds a lot more.  Winning at Demigod is about your ability to capture and make use of these objective flags.
  2. Skill Trees.  The skill trees have been greatly expanded upon.
  3. Generals.  While Assassins are extremely powerful on their own, Generals can summon minions who can be controlled like an RTS.
  4. Internet play.  Impulse Reactor based "cloud" multiplayer gets in which should make getting games going very easy (fingers crossed).
  5. Citadel upgrades.  Right now, things progress based on time.  In Beta 2, players will have to spend gold on Citadel upgrades to get access to more units, better units, etc.

We also have some surprises that we hope will make it into Beta 2 but we can't commit to that or whether they'd fall into Beta 3.


Comments (Page 5)
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on Nov 25, 2008

champ_1
Beta 1 had many issues..same can be expected from beta2.

Unless beta2 includes actual rts gameplay (that makes sense to rts fans) as advertised, not many players will end up buying this at the end.

dont set your hopes too high...

 

Now, I haven't played it yet, but I already seriously doubt your statement.  So far in all the advertisements I've seen it never said it was particularly heavy in the RTS, just that certain demigods had more RTS qualities.  OR, you could go with more hack/slash diablo like demigods.  Even if that isn't fully relized in beta 10000, if thats the final product then sales are going to be fantastic.  Heck, it doesn't even need RTS.  It just needs DoTA action and I know a good handful of warcraft 3 players that will go buy it and would not otherwise if it had actual rts gameplay.

 

also, don't be negitive by saying things like "don't set your hopes too high" at this stage in the game development.   it makes you sound like the type of person nobody wants to have around because you hurt moral, and thats no good.

on Nov 25, 2008

Actually due to the Gamers Bill of Rights, you Are making refunds

 

Anyway its called beta for a reason, you cant judge the final product from it. I myself feel great about being able to influence the way this great game turns out.

on Dec 02, 2008

Sevenix
Actually due to the Gamers Bill of Rights, you Are making refunds
.

 

The gamers bill of rights refers to games that don't work on your system, not games that you don't like.

on Dec 02, 2008

landisaurus

Now, I haven't played it yet, but I already seriously doubt your statement.  So far in all the advertisements I've seen it never said it was particularly heavy in the RTS, just that certain demigods had more RTS qualities.  OR, you could go with more hack/slash diablo like demigods.  Even if that isn't fully relized in beta 10000, if thats the final product then sales are going to be fantastic.  Heck, it doesn't even need RTS.  It just needs DoTA action and I know a good handful of warcraft 3 players that will go buy it and would not otherwise if it had actual rts gameplay.

"Demigod is a cross-genre project in development at Gas Powered Games for publisher Stardock. Aimed at the first quarter of 2009, it's described as real-time tactical strategy with extensive role-playing elements. We'll be able to pursue glory with two types of characters. The Assassin-class options will be action RPG-like; we'll be in the thick of the arena battles, directly obliterating our adversaries' forces with our powers. Opting for one of the General alternatives will result in a heavier emphasis on strategy; we'll not only fight, but also build an army, lead it into combat, heal our troops, and weaken those of our enemies." - Developer Diary #2

 

Yeah, they did and still do claim that atleast half of it is RTS.

on Dec 02, 2008

Yeah, and tehy said in Beta 1 that they specifically did not include ANY of the RTS gameplay to work on it moar. It is not unreasonable for advertised content to not be in a beta when the beta specifically does not include all of the content.

on Dec 02, 2008

And said info strategy info will be in beta 2.  This is beta 1 currently, there is still beta 2 and its multiple smaller patches and a possible beta 3.  Beta 1 was just an engine test.  Please calm down.  If you want to rip the game wait until beta 2 or if you want to be really reasonable wait for the release to see what is and isn't included.

 

We WILL see the strategy elements and generals in beta 2, as ealry as Thursday.

on Dec 02, 2008

Not saying there won't be RTS content - just correcting the ones who think that they never claimed there would be RTS content.

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