Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.
Published on December 16, 2008 By Draginol In Demigod Journals

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Beta 2, like Beta 1, is multiplayer only.

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We haven't put in the obfuscation yet for the password so don't logon in front of anyone yet.

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Beta 2 is about the custom game (which we'll probably rename to skirmishes later).

Beta 3 (January) will focus on the Tournaments.

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THIS is the screen where the pain will take place.  We do NOT have the Internet stuff working very well yet.

Let me talk about the issue here so that everyone is on board:

Unlike most games where users try to open up router ports and port forward to a particular machine, Demigod is using Impulse Reactor's CVP (Common Virtual Platform).  What this does is have the Impulse cloud take care of setting up multiplayer games.  This means not having to open ports, it lets people in college dorm rooms play each other as well as others on-line, and eliminates all kinds of other hassles normally associated with PC multiplayer games. Yay.

But right now, it's flakey and slow.  Very flakey and slow.  Yesterday, we did get a good Stardock vs. GPG game going using it. But at other times, I couldn't play someone at Stardock whose machine was 5 meters away. 

So that is what we're working on fixing between now and Thursday's release of BETA 2. But odds are, it'll still be flakey.

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Click on the achievement slot on the UI to spend favor points to get persistent items.

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Generals have their own minions that are unique to each General but they can also purchase generic minions too.

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Don't forget to upgrade your Citadel -- unless you're playing me in which case, don't bother, they're a waste of time and what not.

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Suggestion: Make your minions TOUGHER before you add more of them so that you're not just giving your opponent free XP.

Other things to note:

We're still balancing things and will be for awhile. We have only partially implemented the flags and a lot of items are not in the game yet. So stay tuned.


Comments (Page 2)
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on Dec 16, 2008

Trigeminal

Quoting Ke5trel, reply 6
Also, is singleplay skirimish an option in Beta 2?

Seems like simgelplayer skirmish should still be an option.  Take a look at the character setup screen, Draginol with only AI.  Although Launch game is not possible, they may be waiting for slots to be filed or closed.  I doubt that would be disabled.

 

Clearly I can't walk away for a monment from this topic or the answer is already given by the devs.

I think Launch isn't available because he hasn't clicked ready

 

And does that mean no more lanning?

on Dec 16, 2008

Cool. cant wait!

 

on Dec 16, 2008

Thanks Draginol this article was awesome. I have learned alot from it thakyou for your time. Pleese keep us posted of what your doing. It really helps me keep focused and its also good to tell you about stuff we might want changed better.

on Dec 16, 2008

Xan25
This is awsome, I can't wait for Thursday, this game just keeps getting better and better all the time.

 

So then I take it that Beta 2 is scheduled for release on Thursday?

Yay!  Though a Wednesday release would be even better for me...

on Dec 16, 2008

Well thats what all sources including draginol in the reading say so I would say yes.

on Dec 16, 2008

Soccer194
Well thats what all sources including draginol in the reading say so I would say yes.

 

Whoops, I missed that in the original post

on Dec 16, 2008

its ok I've done the same thing

on Dec 16, 2008

Great.....I can't wait till Thursday, but I have an AP Chemistry final friday that I need to get a good grade on....decisions decisions

on Dec 16, 2008

"Thursday's release of BETA 2."

Wooo!

on Dec 17, 2008

Ron Lugge
<drool drool drool>

 

Na-ah! I drool 10x more than you!

 

I was going to say, release it one day early and give us droolers something to shit our pants over!

 

Now that you got that lovely image in your mind... I sure hope it works on xp x64!

on Dec 17, 2008

Little confused, will beta 2 have a sinlge player option to play vs AI or is it PVP (player Vs player) only? As screen shots say multiplayer only but you guys here are saying player Vs AI is possible =S

on Dec 17, 2008

from the looks of the screen shot you will be able to do skirmishes vs the AI as you could in the earlier versions, but no real singleplayer mode and you'll probably have to start a multiplayer game and then adding bots.

on Dec 17, 2008

TheBigOne
from the looks of the screen shot you will be able to do skirmishes vs the AI as you could in the earlier versions, but no real singleplayer mode and you'll probably have to start a multiplayer game and then adding bots.

 

What TBO said.

on Dec 17, 2008

good cause I wanna test out demigods first on computer players cause I havnt getten to play it yet. Also Its fun not to be uber pwned by pros.

on Dec 17, 2008

Unlike most games where users try to open up router ports and port forward to a particular machine, Demigod is using Impulse Reactor's CVP (Common Virtual Platform). What this does is have the Impulse cloud take care of setting up multiplayer games. This means not having to open ports, it lets people in college dorm rooms play each other as well as others on-line, and eliminates all kinds of other hassles normally associated with PC multiplayer games. Yay.

Does this mean that you can't host your own server?

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