Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.
Published on March 18, 2009 By Draginol In Elemental Dev Journals

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A world broken in two

The continent of Cartagia was broken into two at the climax of the titanic war between “the powers” in what became known as the cataclysm. From this we now have what the inhabitants simply refer to as “the west” and “the east”.

When the world was broken, all was laid waste and much lore was lost. In the time that became known as the “War of Magic”, we saw Channelers begin to return and carve out kingdoms.

During the War of Magic, the world was again largely split between the Kingdom of Altar in the west and the Empire of Magnar in the east. The near millennium migration of Men going westward and Fallen going eastward made the War of Magic largely unavoidable.

Once the Henge had been crossed, it was only a matter of time before both races would strive for dominion over the whole of Cartagia. This is told in more detail Elemental: War of Magic


Comments (Page 2)
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on Mar 29, 2009

I call dibs on the island in the middle.

on Mar 30, 2009

SmiteMeister
Actually hiddenrabbit has a good idea

Thats one of the features that i loved the most about the wonderful game Alpha Centauri. Certain features where on the randonly generated map f.x. The Saragossa Sea etc. Certain tecs opened up more of the backgrouund story. Its kinda like the sandboxy feel of the diablo games (f.x. the butcher) where you either looked forward to discovering certain familiar places or feared and prepared for them. The experiences where then a common knowlegde between you and your friends that you could talk about at other times thereby creating more willingness to have another go at the game together.

 

 

This would be awseome. That way, the backstory would still exist in every sandbox game. I loved alpha centauri. Was truly epic.

on Mar 30, 2009

Luckmann
I call dibs on the island in the middle.

Well it appears to be unnamed... Island of the Claw perhaps?

on Mar 30, 2009

Well it appears to be unnamed... Island of the Claw perhaps?
Clearly it's Sol'Avalon, island of the Ursaris Hierarchy and the Towers of Varencia, the myriad city of azurite, quartz and onyx. Home of all benign beings, noble bears and godly rulers.

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