Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.
Draginol's Articles In Ashes Dev Journals » Page 2
February 6, 2017 by Draginol
Our story so far... Stardock loves real-time strategy games.  Our customers love real-time strategy games ( Sins of a Solar Empire remains our best selling game of all time).  And we want your opinion on something important to us. When Stardock sold off its digital distribution business to GameStop in 2011, we took that capital to help found a number of new studios including Soren Johnson's Mohawk Games , Mothership Entertainment , Stardock Towson and Oxide Games ...
February 6, 2017 by Draginol
Our story so far... Stardock loves real-time strategy games.  Our customers love real-time strategy games ( Sins of a Solar Empire remains our best selling game of all time).  And we want your opinion on something important to us. When Stardock sold off its digital distribution business to GameStop in 2011, we took that capital to help found a number of new studios including Soren Johnson's Mohawk Games , Mothership Entertainment , Stardock Towson and Oxide Games ...
February 3, 2017 by Draginol
Greetings! February is here and there is a ton of stuff to talk about. [..] ## VULKAN ## We have been working diligently on Vulkan support and I am pleased to tell you that we have it...mostly working.  We are tentatively scheduled to release Escalation v2.1 (Ashes 1.51) on February 16.   Unfortunately, Vulkan won't make it in there as it needs a little more time to bake. ## REPLAYS ## We have this.  It's not super stable though so we're still ...
February 3, 2017 by Draginol
Greetings! February is here and there is a ton of stuff to talk about. [..] ## VULKAN ## We have been working diligently on Vulkan support and I am pleased to tell you that we have it...mostly working.  We are tentatively scheduled to release Escalation v2.1 (Ashes 1.51) on February 16.   Unfortunately, Vulkan won't make it in there as it needs a little more time to bake. ## REPLAYS ## We have this.  It's not super stable though so we're still ...
January 13, 2017 by Draginol
We are currently working on additional units for Ashes of the Singularity: Escalation.  The T4s and more T3s are not units you will run into in the competitive multiplayer games but on the bigger maps, late game, we run into a lot of cases where the existing units just aren't powerful enough to distinguish between one civilization and another. Below is a list of some of the units we are considering.  Feel free to suggest your names: Name Level ...
January 13, 2017 by Draginol
We are currently working on additional units for Ashes of the Singularity: Escalation.  The T4s and more T3s are not units you will run into in the competitive multiplayer games but on the bigger maps, late game, we run into a lot of cases where the existing units just aren't powerful enough to distinguish between one civilization and another. Below is a list of some of the units we are considering.  Feel free to suggest your names: Name Level ...
January 12, 2017 by Draginol
So I did a lot of changes on Ashes balance over the holiday and the team was asking for those changes to be checked in. I said, "Sorry! I forgot to check them in, they're at home..." Then suddenly, I realized, I had taken my work machine home to do those changes and brought my work machine back to the office after break. So I do have them here which means my balance and AI tweaks can go in the upcoming update after all!
January 12, 2017 by Draginol
So I did a lot of changes on Ashes balance over the holiday and the team was asking for those changes to be checked in. I said, "Sorry! I forgot to check them in, they're at home..." Then suddenly, I realized, I had taken my work machine home to do those changes and brought my work machine back to the office after break. So I do have them here which means my balance and AI tweaks can go in the upcoming update after all!
December 4, 2016 by Draginol
It’s amazing how much Ashes of the Singularity has changed in just a few months.  It was only released back in May and here we are in December as I write this and it’s undergone a lot of changes. Below I want to outline some of things we have on our plate for 2017: T4s Next year we’re going to introduce Juggernauts.  These are T4s       The T4s will be to the T3s what the T3s are the the T2s.  They will be substantially bigger...
December 4, 2016 by Draginol
It’s amazing how much Ashes of the Singularity has changed in just a few months.  It was only released back in May and here we are in December as I write this and it’s undergone a lot of changes. Below I want to outline some of things we have on our plate for 2017: T4s Next year we’re going to introduce Juggernauts.  These are T4s       The T4s will be to the T3s what the T3s are the the T2s.  They will be substantially bigger...
November 19, 2016 by Draginol
A very long time ago, like, a million years ago, Stardock made a game called The Corporate Machine.  Like all of Stardock’s games, it was played almost exclusively single player.  But unlike our other games, it was surprisingly popular in multiplayer.  How come? For The Corporate Machine we did the following: Start-Up Watcher: A little system tray app that monitored for available games and let people launch it. 7 multiplayer only keys that people who owned t...
November 19, 2016 by Draginol
A very long time ago, like, a million years ago, Stardock made a game called The Corporate Machine.  Like all of Stardock’s games, it was played almost exclusively single player.  But unlike our other games, it was surprisingly popular in multiplayer.  How come? For The Corporate Machine we did the following: Start-Up Watcher: A little system tray app that monitored for available games and let people launch it. 7 multiplayer only keys that people who owned t...
November 3, 2016 by Draginol
Greetings! Sorry I haven't been as active lately. It's been Ashes of the Singularity 24/7 here at Stardock.   So let's do this: ## Escalation ## We had to push the release date of Escalation from November 3 to November 10. This is my fault as I just wasn't comfortable with the balance in the campaign. It was a bit too hard on the default setting and we needed to adjust it. Obviously, you can change the difficulty level (side note: In hin...
November 3, 2016 by Draginol
Greetings! Sorry I haven't been as active lately. It's been Ashes of the Singularity 24/7 here at Stardock.   So let's do this: ## Escalation ## We had to push the release date of Escalation from November 3 to November 10. This is my fault as I just wasn't comfortable with the balance in the campaign. It was a bit too hard on the default setting and we needed to adjust it. Obviously, you can change the difficulty level (side note: In hin...
October 26, 2016 by Draginol
The Basics Massive-scale real-time PC strategy game Requires Windows 7, 8, 10 with 2GB video memory, DirectX 11 or DirectX 12, 4 CPU cores. Stand-alone expansion to Ashes of the Singularity. Includes everything from the base game plus Escalation.     The Specs   The Screenshots       The Details 12 new missions further chronicle the story of Ashes of the Singularity: Campaign 1: Memories- See the events of Imminent Crisis fro...