This version basically fixes bugs that were introduced in the 1.1 betas to prepare for the final 1.1 release:
Note, your saved games may not work with this version.
+ Saved games now load MUCH MUCH faster on new saves
+ Fixed bug in Ship Designer where auto-place would not create a slot icon for modules such as colony, trade, troop, etc
+ Fixed bug in Ship Designer where auto-placed modules could not be removed from the ship
+ Fixed crash when trying to buy AI ships from trade screen (ahem)
+ Fixed bug where Diplomacy history would have no data
+ Fixed bug where large galaxies might save planet data before it the data had been initialized, making the saved game crash in unexpected places
+ Changed saved game version because saved games no longer save influence data - speeds up saved game load time
+ Added support for loading older saved games that still have influence data
+ Fixed bug where you could not select a ship that had been upgraded in the Quick Build list
+ Fixed crash in ship move calculation because the ship had no ship type
+ Fixed crash related to ship/improvement built icons
+ Fixed crash related to failure to load and create fonts
+ Implemented Cari's change to prevent AutoSave crashing
+ Improved stability in various places by checking process pointers before appending them to other processes
+ Added debug messages when memory allocation fails
+ Influence updates immediately after loading a game (No need to wait a turn for the influence to correct itself)
+ Fixed a bug where saved games from older versions that had orbital fleet managers in them did not allow the player to attack ships in a planet
+ Ship Design Screen deletes an old design if the new design has the same name
+ Fixed bug where if you pressed ESC in election window, you would never get any more elections from then on
This version should be available by 8pm EST.