Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.

64bit operating systems (like Windows 7-64bit) pave the way to expanding games in interesting ways.  Bigger worlds, more players, more unit types, more stuff.  It wouldn’t be fair to those who don’t have 64-bit OSes to have to pay for features and content they can’t use.

So the question is, would you support the creation of future DLC that is only available to those who have 64-bit?

To vote, go here: https://www.elementalgame.com/journals

  

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Comments (Page 3)
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on May 18, 2012
Please take my money!
on May 18, 2012

Trojasmic
please take my money... in fact, redo fallen enchantress in 64-bit only.

on May 18, 2012

this would definitely kill off possibilities of multiplayer, won't it. (not that i play multiplayer) as it would be a bad idea to mix 32bit and 64bit players, were it to be possible in the 1st place.

and splitting would definitely have even less players who will do multi.

on May 18, 2012


I have had only very poor experience with DLC so far (see below for brief elaboration*), so I voted I have 64-bit but do not like the idea. Even if I had had wonderful experience with DLC functionality, I am not a big fan, because I believe a game should be much like the thing people used to call "albums". Remember those? Those things (used to be flat and round and made out of vinyl) were something like bundles of songs similar to the things people call "playlists" today, and some of the best ones were conceptualized as whole units; instead of "tracks" you downloaded individually, artists would attempt to come up with a narrative of songs, and when you bought an album, you bought a wonderful package (or a poor one of course, depending on your luck and your taste).

I want my game to be such a package conceptualized as a whole. An expansion after a year or so, fine. But similarly to the way I do not want to buy an "album" with 4 songs and then I have my DLC for the additional 4 "tracks", similarly to the way I do not want to buy a book with 6 chapters and then I have my DLC for the other 4 for the rest of the story, I do not really want to buy a game with half an idea in it and then I buy DLC for the rest.  

But I am sure I am in the minority. Ach who am I kidding, has anyone even read this?

(* the last time I used DLC it was free; I purchased Dragon Age: Origins, and I liked it. The "free" DLC was some golem expansion add-on thing, erm an additional character and quest. I am sure you know what I mean if you played that game. It took me about 6 total hours to install that correctly (was bugged in many ways). Even though I did not "pay" additonal dollars for purchasing the DLC, I found that the 6 hours of hassle I had was more uncomfort than the additional content was pleasure; in other words, if I had known, I would have rather have had NO DLC than that free one and kept the 6 hours of my life. Again, I liked Dragon Age. But I don't want DLC, even if it is "free", and I really do not see myself paying money for any of it, and, for the reasons above, will think twice about purchasing partial games conceptualized as partial-game-on-release + DLC.) 

 

on May 18, 2012

Yeah , DLC is a bad word for me, but these proposals Stardock are putting out- they seem to be more "could we make a profit on doing these unplanned things" over trying to gouge the customer.

 

It makes some sense in here, because most of us are getting FE for free.

 

One concern: I could see this generating bad press for the folks who are paying for this game:  "What, I have to pay for Multiplayer?  No other company does that, Stardock is pulling a Capcom- how dare they!   Insert 10 pages of anger on gaming forum of choice.   I know what Stardock is doing isn't bad, but from the outside, I can easily see where it sounds bad.

 

That said, what might be a good idea: Stardock promised a 2nd Expansion down the road after WOM.  If you bundled all the popular DLC ideas into that 2nd expansion such as MP, 64-bit support, etc, it might work well.   The folks who don't like it won't have to pay for it (some because they're getting it for free), and for those that do, people would like it bundled as part of an expansion, especially if the gameplay stuff got handled as updates to the base game.  

on May 18, 2012

I have an idea for a poll.  How many more polls will it take for me to just give up in frustration and leave?

on May 18, 2012

64-bit I would pay for.

 

 

on May 18, 2012

I voted yes, I find it less and less likely many people that have good enough other hardware (graphics card) to play a modern game don't have a 64 bit CPU. 

That being said, a I'm constantly amazed how much hardware programmers of all genres (game and app) think they need to make a decent looking and playing piece of software.  I guess I'm just an old fogey, but I wouldn't want 64 bit to just allow for more sloppy code with regards to memory management.  Actually, on second thought, I don't care what the code looks like as long as it doesn't crash and gets us more stuff.

 

on May 18, 2012

I like the idea of having "more", but I hope that doesn't mean shortchanging 32-bit players of a complete game experience... I would rather see 64-bit features in the form of extended settings options than vastly different content. However I think going forward it will make the most sense to just require 64-bit and design whole games with those capabilities in mind.

on May 18, 2012

How about just concentrating on making the game the best it can possibly be......and leave the user exclusions for the sequel(s).

I own both 32bit, 64bit, and xp machines. And still don't like the exclusion.

 

Sure....design it from the ground up for 64bit and I'd be ok with it. But other then not..no thanks.

on May 18, 2012

I like the idea of having "more", but I hope that doesn't mean shortchanging 32-bit players of a complete game experience... I would rather see 64-bit features in the form of extended settings options than vastly different content. However I think going forward it will make the most sense to just require 64-bit and design whole games with those capabilities in mind.

 

Thankfully, you're in the minority. I voted yes, would love 64 bit, please do it.

on May 18, 2012

Since I'm getting this game for free after getting Elemental, it would be nice to have something to give you money for - you guys are a nice contrast to mainstream publishers.  This has my vote.

on May 18, 2012

It's not exclusion to allow all users to take full advantage of their hardware.  

I'd pay quite a bit to support it.

on May 18, 2012


Hmmm, I did paid pre order game and had 64 bit yet I need to paid more for that? why not add as patch?

Edit Note: I didn't get this game for free.

on May 19, 2012

I would pay $5-10 depending on how much content was added. I think its a great idea.

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