Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.

64bit operating systems (like Windows 7-64bit) pave the way to expanding games in interesting ways.  Bigger worlds, more players, more unit types, more stuff.  It wouldn’t be fair to those who don’t have 64-bit OSes to have to pay for features and content they can’t use.

So the question is, would you support the creation of future DLC that is only available to those who have 64-bit?

To vote, go here: https://www.elementalgame.com/journals

  

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Comments (Page 4)
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on May 19, 2012

I'm game for that game!!!!

on May 19, 2012

Magog_AoW
This would give me a reason to upgrade to Win 7, so I say go for it.

There is no reason for upgrade to win7 unless you like the Win7 GUI...

What is called 32 bit was in fact 36 bit since 1995 ( previous century !!! )... with PAE, limit of ram was around 64/128 gb ram... more that enough for any game... devs have never support it because desktop version of windows was limited to 4gb due to licensing and that only with server version of windows OS, it was possible to use the full power...

Click here to see the limit of all windows OS, 32 bit and 64 bit version... funny to see that a windows 2000 datacenter 32 bit is able to address more memory that the brand new win 7 x-64 Home basic & Home premium version !!!

As win7, the most common version will be these who is free with any new computer, usually the Home basic version who is limited to 8gb... WTF... 8gb... don't need 64 bit, a 33 bit will be enough !!!

If everybody move to the professional, enterprise or ultimate version of win7, it will be perfect but it will not happen because these version is not what we can call cheap...

As myself, i am always using xp today... since 2005, i use xp pro x64... able to use a max 128gb ram ( i have 16gb ) and my two processor ( have two xeon quad core )... and i have not yet find a single valid reason for upgrade my OS !!!

on May 19, 2012

I voted yes I would buy such a DLC having Windows 7 64bit. It can only add to the game in so many ways

 

on May 19, 2012

Will Do
It can only add to the game in so many ways

 

on May 19, 2012

While I agree 64-bit is the future and that future is close. Wouldn't this require two code bases? Special stuff for just 64 and special stuff for just 32? I guess the 64 users can use the 32 stuff, but it seems like an unnecessary way of splitting the community. Also, what effect would this have on mods? I have no interest in multiplayer, but wouldn't these DLCs make multiplayer more difficult as all the 64 players would have disable their 64 only DLCs?

on May 19, 2012

Thoumsin

There is no reason for upgrade to win7 unless you like the Win7 GUI...

What is called 32 bit was in fact 36 bit since 1995 ( previous century !!! )... with PAE, limit of ram was around 64/128 gb ram... more that enough for any game... devs have never support it because desktop version of windows was limited to 4gb due to licensing and that only with server version of windows OS, it was possible to use the full power...

PAE incurs significant performance penalties on memory access, and isn't even remotely practical for games that need low-latency access to do anything well. It's also not used anymore on servers as 64 bit has replaced it (PAE was really just a hardware hack to get around the CPU not being able scale up past 32 bit). 64 bit is also a lot more then just more memory, the CPUs themselves have more registers and compilers can generate more efficient code for them.

Click here to see the limit of all windows OS, 32 bit and 64 bit version... funny to see that a windows 2000 datacenter 32 bit is able to address more memory that the brand new win 7 x-64 Home basic & Home premium version !!!

It was also multiple orders of magnitude more expensive.

As win7, the most common version will be these who is free with any new computer, usually the Home basic version who is limited to 8gb... WTF... 8gb... don't need 64 bit, a 33 bit will be enough !!!

There's no such thing as a 33bit CPU. I suppose someone could make one, but why? As I said, 64 bit is about the entire CPU architecture. There's a lot more to it then just how much memory it can address.

If everybody move to the professional, enterprise or ultimate version of win7, it will be perfect but it will not happen because these version is not what we can call cheap...

Why would someone want to pay double for a corporate version of Windows that only adds things they won't use? Home Premium goes up to 16GB of RAM, and the number of people who could actually get over that in a home PC setting is REALLY low (and for those people, there's Ultimate). Internally they're pretty much the same anyway. There's no reason Stardock would need people to be using corporate editions when making a 64 bit version of Elemental, unless they actually intend on using 192GB of RAM in the game (at which point they'll be reaching a userbase so tiny the game will never sell).

As myself, i am always using xp today... since 2005, i use xp pro x64... able to use a max 128gb ram ( i have 16gb ) and my two processor ( have two xeon quad core )... and i have not yet find a single valid reason for upgrade my OS !!!

Other then XP-64 having awful driver support, limited application support, and the fact that it's about to go End of Life and be totally unsupported for security patches (of which XP needs a ton given how insecure it is compared to 7)?

on May 19, 2012

I am support any DLC like extra factions etc

 

But really don't like to pay for core game components like multiplayer or 64 bit support. But in case of FE I will pay for any DLC because I got FE for free

on May 19, 2012

onomastikon

I have had only very poor experience with DLC so far (see below for brief elaboration*), so I voted I have 64-bit but do not like the idea. Even if I had had wonderful experience with DLC functionality, I am not a big fan, because I believe a game should be much like the thing people used to call "albums". Remember those? Those things (used to be flat and round and made out of vinyl) were something like bundles of songs similar to the things people call "playlists" today, and some of the best ones were conceptualized as whole units; instead of "tracks" you downloaded individually, artists would attempt to come up with a narrative of songs, and when you bought an album, you bought a wonderful package (or a poor one of course, depending on your luck and your taste).

I want my game to be such a package conceptualized as a whole. An expansion after a year or so, fine. But similarly to the way I do not want to buy an "album" with 4 songs and then I have my DLC for the additional 4 "tracks", similarly to the way I do not want to buy a book with 6 chapters and then I have my DLC for the other 4 for the rest of the story, I do not really want to buy a game with half an idea in it and then I buy DLC for the rest.  

But I am sure I am in the minority. Ach who am I kidding, has anyone even read this?

(* the last time I used DLC it was free; I purchased Dragon Age: Origins, and I liked it. The "free" DLC was some golem expansion add-on thing, erm an additional character and quest. I am sure you know what I mean if you played that game. It took me about 6 total hours to install that correctly (was bugged in many ways). Even though I did not "pay" additonal dollars for purchasing the DLC, I found that the 6 hours of hassle I had was more uncomfort than the additional content was pleasure; in other words, if I had known, I would have rather have had NO DLC than that free one and kept the 6 hours of my life. Again, I liked Dragon Age. But I don't want DLC, even if it is "free", and I really do not see myself paying money for any of it, and, for the reasons above, will think twice about purchasing partial games conceptualized as partial-game-on-release + DLC.) 

 

Actually, one more thing: Does this mean that customers such as myself would get FE v.1 (whatever that is at release) for free, but all additional features (whatever that is after release) would need to be purchased as DLC? That sounds like an approach that some people will take the wrong way (e.g. "Stardock CEO Bradley Wardell alters his stance on delivering EWOM-sequel to fan base for free to make amends").

on May 19, 2012

I don't see how 32 bit OS could be a restriction. 3.5 Gig of memory is not enough!

on May 19, 2012

the windows 32bit os limits all programs to a total of 2gb for program AND data, and for 64bit windows with 32 bit programs the limits are (no LAA)2gb for program AND another 2gb for data,(LAA) 2gb program 4gb data, but for 64 bit programs the limits are the licence limits for the windows version(eg w7Hp 16gb,w7Pp 32gb, w7u128gb) for program AND data.

harpo

 

on May 19, 2012


I voted yes but it depends on

* the DLC content

* price

on May 19, 2012

Honest question from somebody with little technical knowledge:

This is the first time I've seen any developer seriously considering doing anything 64-bit only. Why? I've played games with maps much bigger and holding much more data (even realtime updated) than Elemental and games that looked much better than Elemental (and that's an euphemism), why do you need more memory than anybody else?

 

(extreme cases would be something like Arma 2, DSC-A10, Crysis, Rage etc.)

 

on May 20, 2012

I would be interested in this too.  My guess is because of all the customized armor and weapons on everyone, but am not sure of the exact technical details.

on May 20, 2012

I voted yes, I have 64bit and like the idea. However I don't think your poll will have any statistical validity in demonstrating the potential number of people who will be interested.

First of all, most people vote in these types of polls when they feel strongly about something. Any option labeled "I don't care" will be strongly under represented, because many of the people who would vote "I don't care" don't care enough to bother voting.

Second, not all options are represented. "I have 64 bit and don't care" is a valid option for someone who has no plans to purchase the DLC, but also doesn't object to the DLC existing. Again, this person may be discouraged to vote (in which case don't care is further under represented), or may incorrectly group themselves with the like/dislike category.

Third, the voter may be under a false assumption about the DLC, such as price, features, and percentage of resources poured into this DLC rather than into other content everyone can enjoy.

on May 20, 2012

Oh yes! If 64-bit means larger maps with more stuff on, and the AI able to make better decisions, I'd be all up for it. 

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