No promises…but I am lobbying for an in-game quest editor to make it relatively easy to create quests and events.
Cool. Obviously I am a fan of a in game quest editor.
Wow that new cloth map looks awesome...
Cloth map looks sexier. Forests look straight out of a fantasy treasure map.
That does look badass.
Brad, do you seriously think you have any pull there at Stardock?
This would be cool. Quests are really weak right now IMO and open sourcing it would probably be easier than creating 100 good quests.
That would be great!!!!
Lobby, damn you, lobby!
If this happens, I would like to offer some ideas on UI. The Quest system is very complex and needs to allow for many many objectives. I think I can offer a helpful perspective on this if it gets the green light.
I may be oblivious but for the life of me I can't find the link to the new cloth map that is mentioned in the 2nd and 3d post - where am I not looking?
http://www.draginol.com/images2010/d7dc6ed5acdc_10357/image.png
The cloth map looks really nice. It looks like... uhm, more of a cloth map. ^^
An official quest editor would be nice, I think a lot of people would like it.
Yes, I am interested in an in-game quest editor. Very interested.
A thousand times yes. It's things like this that add to the longevity of a game.
the more we can do from the workshop the closer people can come to making their perfect game without relying on modders to do everything (& hope that they're willing to make what you want), and would keep each person from having to learn all the modding tricks to obtain what they desire in the game.
Any thoughts been on adding the negotiation ability option to custom wildlands? As this plus the ability to pick a race from tha list would give us back minor factions, ones that we could make ourselves. I personally would like to make a minor faction out of a good percentage of Heavenfall's & Seanw3's summon creature list.
%100 support for in-game quests so far!
So does this mean there's going to be updates to the Cloth Map. I do rather enjoy playing on it, but would like different differentiation between what tile a forest/mountain begins and ends on, etc...