I was thinking today about how many developers aren’t very good partners to their publishers. I think too many developers don’t look at the business aspects involved in game making. I think this is one area, because we’ve been a publisher too, that can help potential publishers as we look forward. A good developer should be thinking about how they can make the life of the publisher easier. Publishers have 3 major jobs: 1) &...
Over the months I've been playing WoW I've learned a lot of useful things that have greatly improved the game experience. Let me first say that WoW doesn't assume you've ever played a massive multiplayer game. There is jargon in the game at higher levels but by then you know it. And most of the jargon is really just slang. For instance, "Tanks" refer to fighters who have no ranged weapons who are covered with armor. It makes sense because you start to feel like a tank as you go up in l...