Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.
What's in there
Published on August 4, 2006 By Draginol In GalCiv Journals

I just got the call from my wife that she's going into the hospital to have our third child so it's not looking good that we're going to get this up tonight. I am pulling the updates from the team and putting them together.

The hospital does have Internet access so if it's a long labor..well I might be able to use Remote Desktop to make the build and upload it... (whack as my wife kills me)

Some of the (okay a lot of the fixes) were things to fix things we bugged in beta 1.

In the meantime, here's what's supposed to be in there:

 + Colony lights on dark side significantly enhanced. Now based on population and uses a smart algorithm to fit the land masses. There's a ton of changes associated with this, it's probably overkill but it's been on our list for awhile to make the city lights on planets look better.

 + NEW! Diagonal Edge scrolling for those who prefer to use edge scrolling instead of using the left mouse button to grab the screen and move it.


 + fixed intelligences displaying incorrect value on Foreign Stats screen

 + fixed beta 1 bug where fleets would not have an icon in the stacked ships list

 +  fixed beta 1 crash in moon graphics code

 + fixed bug where freighters would in some cases revert to normal size after an ALT+TAB (very weird behavior)

 +  Updated AI so that it won't launch a transport with too few troops on it.

 +  changed behavior of fleet battles such that if fleet was in a battle and survived with one ship, the moves left for that ship would be not the expected number

 +  tweaked UI to support tech centering on selected technology when the tech tree was maximized and a new technology was completed

 +  listbox scrollbars support maximum entries.

 +  tweaked regional settings that was causing the messed up planet surfaces, missing components on ships, etc.

 +  improved keyboard entry for non English characters

  +  fixed beta 1 memory bug caused by loading save games (save games saved with 1.3 beta 1 cannot be fixed and you should delete them)

 +  the tech dialog that is brought up by right clicking on a tech in the trade screen or in the maximized tech tree viewer will now accurately list techs that become available when researching the selected tech. Also, the headers in this dialog will now only show up if they have something

 +  fixed random crash when starting/loading new game from within a game

 +  planet and ship list entries are no longer created as the planets and ships are restored from the save game

 + Made it so that if you played as one race and then started a new game as a new race, the previous race did not have the expected intelligence.

+ Misc. tweaks and fixes.

+ Still to be done: AI changes.


Comments (Page 1)
4 Pages1 2 3  Last
on Aug 04, 2006
damn, sounds like you might have problems. Hope your wife's labor goes well

anyway Brad, sounds like you are going to be pretty busy tonight and sounds like you should be with your wife and I'd understand if the beta update was delayed due to all this because you should be there to enjoy the moment

as for those planet lights, I'm sure some people will want to try and make it look like Coruscant with lights all over the place.

still, if you want to try to get it out tonight thats ok, up to you, but I totally understand if it doesn't get released tonight.
on Aug 04, 2006
For goodness sakes, forget the game, just for one night!!!! Help the the wife get tru this. I have been there twice and I am just glad I'm not a woman!!! However, I have two wonderful children, boy 7 1/2 girl 3 and cannot thank my wife enough for the pain she went through, I couldn't do it!!!
My son now likes watching me design spaceships in GALCIV2 and often helps me add bits to them!
I hope eveything goes smoothly and it is as pain free, as quick as child birth can and the child is OK in every way possible.
As a father of two I will be thinking of you!!!

BTW, Can you pass the POV pass the horizontal on the strategic map!!!!???
on Aug 04, 2006
Geez man, forget the beta and be with your wife!
Congratulations!
on Aug 04, 2006
+ tweaked regional settings that was causing the messed up planet surfaces, missing components on ships, etc.


memory bug caused by loading save games (save games saved with 1.3 beta 1 cannot be fixed and you should delete them)


+ fixed random crash when starting/loading new game from within a game


+ fixed beta 1 bug where fleets would not have an icon in the stacked ships list


Way to go Stardock. Congratulations.
on Aug 04, 2006
It may not have made it into beta2 (and isn't listed here), but I just heard it from Brad on IRC:


Miniturization has been fixed!

on Aug 04, 2006
Wow! I don't know how your wife puts up with this. Having to share you with the GalCiv community has got to be tough on her; especially in situations like these. There has to be a lot of love between both of you!

I thank you as always for dedicating your time to us, but I recommend that you devote this time to her. I am sure some of us spolied brats will understand.

I wish the both of you a very enjoyable welcoming of the new baby. Tell your wife, we wish her only the best!
on Aug 04, 2006
Whoooohooo Frogboy's gonna be a daddy....again  

Forget the game its really not that important. Good luck to you and your whole family.
on Aug 04, 2006
Ah it's kinda a bummer to be removing that bug where the PC races load up their transports undercooked. I was enjoying having the altarian waste their precious civilians on my defended planets...

Congrats Frogboy and being a Dad x 3, I myself recently became a father for the 1st time and it's an awesome thing!

P.s. - where the hell are my medals?

on Aug 04, 2006
Congrats on the new bundle of joy. hope both mother and baby are in good health.
on Aug 04, 2006
Woot and Grats to you and your wife!
on Aug 04, 2006
congrats brad, and the missus too
on Aug 04, 2006
Congratulations for the baby!
on Aug 04, 2006
The miniaturization fix didn't make it into beta 2, because I didn't have enough time to test it. But the next update will have it.
on Aug 04, 2006

Don't forget my friends, for those of you who haven't had kids, one doesn't just go to the hospital and plop out a kid in a few minutes. There's hours of labor (my poor wife).  Rather than reading a book or magazine, I'm doing net stuff. It's all good.

Only a couple hours left..

on Aug 04, 2006
Congratulations and I think this is one time you should let life distract you

All the best to you all

Simon
4 Pages1 2 3  Last