Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.
What's in there
Published on August 4, 2006 By Draginol In GalCiv Journals

I just got the call from my wife that she's going into the hospital to have our third child so it's not looking good that we're going to get this up tonight. I am pulling the updates from the team and putting them together.

The hospital does have Internet access so if it's a long labor..well I might be able to use Remote Desktop to make the build and upload it... (whack as my wife kills me)

Some of the (okay a lot of the fixes) were things to fix things we bugged in beta 1.

In the meantime, here's what's supposed to be in there:

 + Colony lights on dark side significantly enhanced. Now based on population and uses a smart algorithm to fit the land masses. There's a ton of changes associated with this, it's probably overkill but it's been on our list for awhile to make the city lights on planets look better.

 + NEW! Diagonal Edge scrolling for those who prefer to use edge scrolling instead of using the left mouse button to grab the screen and move it.


 + fixed intelligences displaying incorrect value on Foreign Stats screen

 + fixed beta 1 bug where fleets would not have an icon in the stacked ships list

 +  fixed beta 1 crash in moon graphics code

 + fixed bug where freighters would in some cases revert to normal size after an ALT+TAB (very weird behavior)

 +  Updated AI so that it won't launch a transport with too few troops on it.

 +  changed behavior of fleet battles such that if fleet was in a battle and survived with one ship, the moves left for that ship would be not the expected number

 +  tweaked UI to support tech centering on selected technology when the tech tree was maximized and a new technology was completed

 +  listbox scrollbars support maximum entries.

 +  tweaked regional settings that was causing the messed up planet surfaces, missing components on ships, etc.

 +  improved keyboard entry for non English characters

  +  fixed beta 1 memory bug caused by loading save games (save games saved with 1.3 beta 1 cannot be fixed and you should delete them)

 +  the tech dialog that is brought up by right clicking on a tech in the trade screen or in the maximized tech tree viewer will now accurately list techs that become available when researching the selected tech. Also, the headers in this dialog will now only show up if they have something

 +  fixed random crash when starting/loading new game from within a game

 +  planet and ship list entries are no longer created as the planets and ships are restored from the save game

 + Made it so that if you played as one race and then started a new game as a new race, the previous race did not have the expected intelligence.

+ Misc. tweaks and fixes.

+ Still to be done: AI changes.


Comments (Page 2)
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on Aug 05, 2006
[quote=Frogboy] NEW! Diagonal Edge scrolling for those who prefer to use edge scrolling instead of using the left mouse button to grab the screen and move it.

I can not thank you enough for this one feature. I am so pleased you chose to put this into the game.

I have not played since about a week or so after game release due to this one thing not being part of the game. Now, I can get back into the game and look forward to doing so. Also, Dark Avatar is back on the list to purchase.

Thank you very much Frogboy I for one am very appreciative.
on Aug 05, 2006
One understanding wife to say the least.

Congrats to both of you.
on Aug 05, 2006
crongrats to the whole frog family.....
on Aug 05, 2006
Congrats, brad. Hope the labor goes well and all is right.
on Aug 05, 2006
Just don't call your baby "1.3b"!

+ Miniaturisation has obviously been fixed in your family! - LAUGH AT MY JOKE YOU B.STARDS!!!!   
on Aug 05, 2006
this is all great but wife and child are more important no work until after
on Aug 05, 2006



Ashley Grace Wardell is born


7lbs, 13 ounces

By Draginol
Posted Saturday, August 05, 2006 on Opinionated Techie
Discussion: Parenting

At 12:09am Ashley Grace Wardell was born.  Mom and daughter are both well. 





on Aug 05, 2006
Devs.. Any news on the GNN update to allow us to view that turns gnn again? First mentioned to Froggy a short while back..

Grats to both Mother & Father of little Ashley
on Aug 05, 2006
Conratulations brad!
on Aug 05, 2006
Had no idea there were lights to match the land masses. This is why I'm waiting to get a better computer before I take up the game again. Funny isn't it how many of us there are out there like Toothless and me who are not playing but are watching your every update?

The "holy crap!" award for this update goes to diagonal scrolling, because it's been out there so long and I can't believe you actually did it.
on Aug 06, 2006
Awww...cute little Torian baby!

Just kidding, adorable. Congrats.
on Aug 07, 2006
Congratulations on the new Froggirl Brad! Looks like despite all the hard work you amazingly still find some time to make babies.
on Aug 07, 2006
Another tadpole? Hooray!  
on Aug 08, 2006
when 1.3 beta 3 or 1.3 final?????

I hope it will has a miniaturization fix???
on Aug 08, 2006
when 1.3 beta 3 or 1.3 final?????

I hope it will has a miniaturization fix???


Probably in a week or two the next build will be out. And unless it is pulled back for some reason, the miniturization fix will be in it (was just testing out a build with the fix yesterday--looks like the Yor will be getting a nerf along with it, because they really benefit from the fix with their natural +25% bonus).
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