Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.
Even as an option?
Published on September 12, 2006 By Draginol In GalCiv Journals

First, what is a mega event? A mega event is a randomly generated event that dramatically alters the game play.

What are some examples of mega-events?

  1. Allied War. Three of the 9 players who are already friendly decide to ally together and declare war on everyone else.
  2. Plague. A space plague that will gradually wipe everyone out unless a particular research item is found.
  3. Culture Shock. A particular alien civilization gets their influence boosted by 10X and players have to decide how to combat it.
  4. Ultimate Doom. A particular civilization is getting their abilities increased by 1% each week (turn). Eventually they'd be gods. What is to be done?
  5. A horde of space pirates begin wiping out the defenses of each race.

You get the idea.  The mega events are UNbalancing. They would disurpt strategies. And they would be optional.

The question is, do people want this stuff enough to justify the effort involved in creating them. And what sorts of events would people want?


Comments (Page 6)
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on Sep 15, 2006
Those would be awesome! I would like, however, for there to be a toggle to turn them on or off. But if that is not possible, I say put them in!
on Sep 15, 2006
I allways love things where you have to form coalitions and stay on your toes, fighting for survival.
on Sep 16, 2006
Conditional upon them being optional on an event by event basis. The thing about such unbalancing things is that some of them might be fun and others might just be annoying (presumably which are which is idiosyncatic).
on Sep 17, 2006
I vote YES. GC2 would never be the same with MEGA events and it would be even better with a slider to choose the propability.
on Sep 17, 2006
Great idea! Beware the Outsiders! And while we're at it, bring back the Ominorians, since they were the first "minor" civ ever to grace the game.

Bill
on Sep 17, 2006
My vote is also yes.

As for events, how about a civil war? The largest empire (whether player or AI), in terms of military rating, splits into two factions (one good, one evil - neutral evaporates) and fights to the death. Other powers could intervene openly or join a non-intervention pact, where covert intervention would run the risk of detection and a significant diplomatic penalty. The schism would be 50:50 based on planet value as measured by cumulative social expenditure and military value as based on the military rating system.If the event effects a player empire, the players gets to chose which faction to play. Powers of the same alignment as the original empire suffer a morale penalty, as the discovey that their alignment's control of that empire was somewhat fragile makes them doubt the stability of their own society.

Another idea might be a new religion which spreads through the galaxy. The leader has various demands which escalate as more citizens convert.Denying these will anger your converted citizens, while complying will aggravate the unconverted, and be somewhat inconvenient. Propaganda and espionage can be used to stall or accelerate the conversion rate. Converted players can try to spread the religion through other powers. All converted powers would suffer significant penalties for any actions they take against each other and there would be an influence bonus for the HQ. Pre-existing religious instituions eventually rally to their own cause, so that the conversion rate runs out of steam after about 50% of the Galactic population has converted, leaving a divided galaxy, and left to its own devices this is how things will stay. Governments, however, will continue to able to promote conversions to and from the religion by propaganda and espionage. Given sufficent effort they can even stamp it out entirely, but is it in their interest to do so?

vince
on Sep 19, 2006
Would like to see random events. Especially if the game is going overwhelmingly in my favor-- something to knock me down.

Often thought it would be cool to see the Dread Lords show up and start rampaging in my sandbox games. You know, when I'm at the top and just trying to finish off the other AI's. Could use some more challenge.

Other then that: revolutions, defections (scientists making off with technology?), minor races going nuts etc.

The game could use some chaos.
on Sep 19, 2006
Ditto to all comments. I play to watch the drama unfold, not for points.

As someone who never plays the campaigns, I would LOVE to see a Dread Lord invasion as a possible mega event. Or even as an optional certainty, but without the campaing structure.
on Sep 23, 2006
mmmm sounds good. i think that things such as what you listed would be good... some other things such as a group of planets in one large region of the galaxy, regardless of the controlnig race, band together, defect from their controllers, and begin to destroy everybody.
on Sep 24, 2006
I like this idea a LOT! Megaevents=COOLNESS.
on Sep 25, 2006
as long as they are optional i see no problem but there is nothing I hate worse in a game than to have played well and be robbed of victory by some event that I can't possibly overcome or that requires me to adopt a style that is not mine.

IE: forcing me to all out war to prevent some faction from getting godlike power
on Sep 27, 2006
Definately... as previous posters have said, the way I play is pretending that I'm actually playing a "real world" situation, writing history basically. These events make the game a thousand times more fun for me because you can't predict them, they have huge impact, and generally just make things more interesting.

Having them optional is nice in case I want to play a cold blooded game of min-max domination, but I would really really really enjoy having them as options.

I still regret the "black death" plague in Civ3 wasn't an option that you could have randomly occur without doing some special map scenario... stuff like that is so fun and so realistic. PLEASE include it
on Sep 28, 2006
as long as it is a checkbox for galactic events. Sometimes people would not want these kind of events, but hey sound like to me.
on Sep 28, 2006
Ultimate Doom. A particular civilization is getting their abilities increased by 1% each week (turn). Eventually they'd be gods. What is to be done?

Since this is already in the game, I can say from experience that this actually does not affect the game much. Perhaps the amount increased each turn should be increased.
on Sep 28, 2006
Since this is already in the game, I can say from experience that this actually does not affect the game much. Perhaps the amount increased each turn should be increased.

Nope, that's not in the game at the moment. It's quite a difference between one random ability increasing 1% each turn (which is in the game right now) and all abilities increasing 1% each turn.
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