Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.
Published on July 10, 2008 By Draginol In Demigod Journals

image Greetings!  With the release of Beta 1 starting to get closer (August) to all those who pre-order the game, we're starting to put together a tentative schedule.

Those of you who have been through other Stardock betas know how these things go. Below is what you can expect:

August. Beta 1. This will not be a "fun" beta. It's a stress test of the engine. Those of you who were in the Sins of a Solar Empire beta or the GalCiv betas know we're not kidding. There will be very little balancing in this version. It will also be multiplayer-only at this stage.

October. Beta 2.  This beta won't be that fun either but it'll be better than Beta 1. THIS is the key beta in which players give us their ideas and suggestions.  The beta process isn't just to find bugs but to let players suggestion changes to the game.  There will be a series of Betas 2 (2A, 2B, 2C, etc.) that will be released in which we begin incorporating player suggestions. These will happen quite rapidly thanks to Impulse.

December. Beta 3. This may or may not be a public beta depending on how things go.  What we have done in the past is give players who have been particularly helpful access to late betas so that we can keep tweaking and enhancing with their feedback.

January. Gammas (release candidates).

February. Tentative release date at worldwide retail in multiple languages.

We do plan for the game to be available at stores roughly the same time in North America, Europe, Russia, and Australia/NZ at the very least.

Users who are part of the beta will be getting something special but I am not at liberty to talk about it yet.


Comments (Page 1)
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on Jul 10, 2008

Thanks for the update.....can't wait!   
on Jul 10, 2008
Omg, cant wait, never done a BETA, soo glad its this game too!
on Jul 10, 2008
Awesome . Question about beta entries though - Will each beta phase introduce more people? Or will Beta 1 have all the beta players for all the phases?
on Jul 10, 2008
The way it typically works is whoever preorders gets in, and is in for the rest of the beta. Now, they did initially say the first beta would be limited, but they've never said the preorder limit was reached. A few weeks after a beta phase start, preorder processing is cut off and people who preorder after that have to wait until the next phase rolls out.

But, essentially, the beta is only for those who preordered the game.

Also, for those of you who haven't done a Stardock beta - Frogboy is dead serious. They are very technical and focused with their betas. Expect stuff to be intentionally left bare-bones for the sake of testing specific things (for example, beta 3 of Sins had less features than beta 2, because we were strictly testing the MP net code, so it was incredibly bare bones).

But the flip side is that you really feel like you're helping shape the game, since the betas are not just to show off the game as a marketing tool, but an actual test where you have an impact
on Jul 11, 2008
Yay
on Jul 11, 2008
Ready to be of service.
on Jul 11, 2008
I don't believe him.

According to Scathis the game was already fun when some colored boxes walked over the screen and Stardock employees told in IRC that Demigod never crashed for them, so how could the beta 1 be no fun then?

And if there is no balancing in it I wonder what Eric was doing all time .

on Jul 11, 2008
And if there is no balancing in it I wonder what Eric was doing all time .


Hiding in IRC disguised as Erica.
on Jul 11, 2008

I've been waiting for this.

on Jul 11, 2008
so how could the beta 1 be no fun then?


Because they don't want people to cry if something crashes, is bugged, or is imbalanced   
on Jul 11, 2008
I would think that just playing the game itself will be sort of fun, but yeah, the game wont be at all polished and there is a high risk of glitches, so it will be frustrating..
on Jul 11, 2008
are you guys talking about sins beta? i have work but i do get on after work and how would i participate on this beta. what type of feed backs should i be posting or maybe i should stick to replies?

anyways, i'm up for the beta testing if this is for sins new beta releases.

edit: i do use other names on sins sooo.... that does mean that we have to reveal ourselves to get the surprise pack? sorry, thought i had to bring that up.
on Jul 11, 2008
No, this is about Demigod beta - which will be open to pre-orders only
on Jul 11, 2008
I don't believe him.According to Scathis the game was already fun when some colored boxes walked over the screen and Stardock employees told in IRC that Demigod never crashed for them, so how could the beta 1 be no fun then?


You misinterpreted what he said. The purpose of the beta (and all betas) is to stress test the stability of the game, and not to demonstrate 'fun factor'. That doesn't mean you can't have fun while playing it, it just means that it's not our primary goal.

And if there is no balancing in it I wonder what Eric was doing all time .


Balancing has been going on for a while, he means that it's still in progress. Traditionally this is one of the last parts done on a game, however due to the nature of Demigod's development there has always been some basic balance in place.
on Jul 11, 2008
I was just fooling around, I do know what betas are about and if balance is done last traditionally no wonder most games are massively imbalanced on release, I am glad you work on it for so long already

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"It's the balance, stupid!"
Bill Clinton
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