The idea behind the Epic Generator feature of Dark Avatar is pretty straight forward:
Turn your game into readable story complete with HTML and images showing how your empire grew.
But implementation, woha. By far, this has been the most expensive single feature of Dark Avatar requiring an immense logging system to put together keys that can later be turned into a story.
And after 5 months of work, I have a feeling it may end up getting cut from Dark Avatar. It's really a matter of resources -- which is more compelling to players? It's a tough call. But the practical reality is that the Epic Generator really may need AI programming which would bring me into it.
The problem with bringing me into helping with the Epic Generator is that that means I wouldn't be working on the AI. And I think the AI really needs as much time as humanly possible.
So the Epic Generator is on notice -- we'll know within 2 weeks whether this feature is going to have to be cut or not. It'll be a bummer if it is. To my knowledge, no game has ever tried to retell the story of a given game with this kind of narrative before. And there appears to be a reason for that.
If it does get cut, I'm sure there will be a lot of bummed out players. I know I'll be bummed out. I love this kind of thing. Today, for instance, I spent a lot of time putting in flavor descriptions for ship components and such. It's pure fluff (like the epic generator) but it adds heart to the game. I love that kind of stuff.
So we'll see how things progress. We'll know pretty soon.