Brad Wardell's views about technology, politics, religion, world affairs, and all sorts of politically incorrect topics.
Draginol's Articles » Page 4
October 21, 2016 by Draginol
For this journal, I’m going to, in story form, give you a guided tour of Escalation.

 

Background..

Escalation is the first expansion pack to Stardock’s massive-scale RTS, Ashes of the Singularity.  It is sold as a stand-alone expansion with its pricing determined based on whether you already have Ashes of the Singularity or not.  To learn more, visit www.ashesofthesingularity.com.

 

The year is 2180…

The human race is at an inflection poi...
October 18, 2016 by Draginol
Greetings!

Today we are opening up the Founder’s Program to Phase II in preparation for alpha testing (Fall) and beta testing (Winter). 

If you haven’t seen the gameplay teaser, you can check it out here: https://youtu.be/K6ntg47q_cM

We’re still very early in development as you can see.  The creatures and other cool stuff on the planets weren’t quite ready to show yet and we’re saving the best parts for a later reveal.

Feature status



Founders will ...
October 17, 2016 by Draginol
 

The first significant update to Sorcerer King: Rivals it out.  Most of it had to do with making the neutrals behave more intelligently (attacking enemies, building things better, etc.).  We also update the UI to make the Ascension spell much more accessible to players.

We also had a pretty major improvement to late game performance thanks to a customer who sent me a saved game who was running into this.  The result is that late game should be much much faster.
...
October 17, 2016 by Draginol
 

This is going to be long and go into both Escalation, the development of Ashes of the Singularity and discuss the technological singularity.

Our story so far…This past Spring Stardock released the real-time strategy game, Ashes of the Singularity.  It’s a game set in the post-technological singularity future in which humans have begun to expand to other planets.  In this future, a single individual is so powerful that they can manage entire armies of semi-auto...
October 17, 2016 by Draginol
 

This is going to be long and go into both Escalation, the development of Ashes of the Singularity and discuss the technological singularity.

Our story so far…This past Spring Stardock released the real-time strategy game, Ashes of the Singularity.  It’s a game set in the post-technological singularity future in which humans have begun to expand to other planets.  In this future, a single individual is so powerful that they can manage entire armies of semi-auto...
October 11, 2016 by Draginol
 

ESCALATE ON NOVEMBER 3On November 3, Ashes of the Singularity gets its first expansion pack: Escalation.  It’s a stand-alone expansion which means that if you don’t already have Ashes of the Singularity, you can just buy Ashes of the Singularity: Escalation and get everything that’s in the base game too.

 

TOTAL ANNIHILATION vs. SUPREME COMMANDERThere are a lot of reasons we decided to separate the base game from Escalation.  Much of this came fro...
October 11, 2016 by Draginol
 

ESCALATE ON NOVEMBER 3On November 3, Ashes of the Singularity gets its first expansion pack: Escalation.  It’s a stand-alone expansion which means that if you don’t already have Ashes of the Singularity, you can just buy Ashes of the Singularity: Escalation and get everything that’s in the base game too.

 

TOTAL ANNIHILATION vs. SUPREME COMMANDERThere are a lot of reasons we decided to separate the base game from Escalation.  Much of this came fro...
October 10, 2016 by Draginol
 

Right now, Galactic Civilizations III supports:

 

EnglishFrenchGermanRussian 

Because of the way we made Galactic Civilizations III, translation is very expensive.  There are a lot of words.  But nearly all of it is in the technology descriptions.



In this screenshot you see the short-description.



And this one shows the long description.

Translation costs by the word.  That long description has 38 words and each civilization has their o...
October 9, 2016 by Draginol
If you are like me you are probably the guy that people call for help on their computer.  Recently, I discovered the Intel Device Advisor.



It’s as brilliant in its concept as it is straight-forward in its implementation.

Here’s how it works:

You download it and run it.  It stays in the background for a long while (as in, days).  It then reports to you, based on your uses, things you might need and where you can get them.  This is something Windows should,...
September 30, 2016 by Draginol
I had the opportunity to get a saved game from a player who was experiencing long turn times.  This was extremely useful because it’s one of those things you “hear” about sometimes but it “never happens on my machine”.

I was able to reproduce it and the results were fascinating.





A huge part of the cost was recalculating those zones of control.  This is something that has always been in there (going all the way back to Elemental) but over time, it appears to have g...
September 26, 2016 by Draginol
PC gaming, at some point in the past year or two, has changed from expecting expansion packs to be offered as an integrated product to demanding they be released as DLC.  Sorcerer King: Rivals stumbled into this brave new world.

Our story so far:

Last year, we released a fantasy 4X/RPG game called Sorcerer King.  It takes place in our Elemental game universe and is a combination of a 4X strategy game with RPG elements.  It’s a really fun game. In that game, you start wit...
September 26, 2016 by Draginol
Engineers are terrible at marketing.  We really are. 

If you’re playing Ashes of the Singularity, you may have noticed we updated the game last week. A minor update with some major changes.  Under the covers, Nitrous got a pretty big boost.  But because it doesn’t add features, it didn’t get a lot of attention.  But performance wise, it was the result of months of optimization.

Making the largest scale RTS of all time is a big challenge in 2016.  My...
September 26, 2016 by Draginol
Engineers are terrible at marketing.  We really are. 

If you’re playing Ashes of the Singularity, you may have noticed we updated the game last week. A minor update with some major changes.  Under the covers, Nitrous got a pretty big boost.  But because it doesn’t add features, it didn’t get a lot of attention.  But performance wise, it was the result of months of optimization.

Making the largest scale RTS of all time is a big challenge in 2016.  My...
September 22, 2016 by Draginol
Greetings!

Many years ago I wrote Galactic Civilizations for OS/2 in my dorm room in college. Some of you reading this may have even played it a long long time ago.

Following its success, I always wanted to make a fantasy strategy game. Our first try at it was somewhat of a disaster. We made this amazing, custom, fantasy 4X engine but we couldn't quite get the game right.  That game, of course, was Elemental: War of Magic.  I was so disappointed in it that we gave its sequel ...
September 21, 2016 by Draginol
 

Overview

Since there’s a lot of material to go over, I’ll try to be as succinct as possible.

For Diary #1 we will cover:

Directory Structure Quick Links How to cheat Sample Quest: Editing existing Sample Quest: Creating new one Debugging your quest Sharing your Quests  

Directory Structure

For our purposes, I am going to refer to this directory:

C:\Program Files (x86)\Steam\steamapps\common\Sorcerer King – Rivals (or its...